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The studio has past history with the "Need for Speed" franchise and, by association, "Fast and Furious." Slightly Mad's managing director, Ian Bell, had previously teased a "Fast and Furious" tie-in back in 2017, but the game wasn't official revealed until now. The game is believed to be the result of a six-year deal signed by British company Slightly Mad Studios and Universal Pictures' games division.īetter known for the "Project Cars" and "Project Cars 2" simulations, "Fast and Furious Crossroads" continues an existing relationship between Slightly Mad and publisher Bandai Namco one difference is that the studio is now part of another British racing game company, Codemasters, following an acquisition earlier in December. There'll be a single player story mode, as previewed in the debut trailer, and a multiplayer mode that's to be revealed in due course.
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Players can expect an authentic storyline, plus a metric ton of heroes, gadgets, cars and cinematic-style action, per an official press release.
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That date is not likely to slip too much, given that a ninth "Fast and Furious" movie is due in theaters that same month.Īs well as franchise stars Vin Diesel, Michelle Rodriguez and Tyrone Gibson, "Fast and Furious Crossroads" has also recruited Sonequa Martin-Green (TV's "Star Trek: Discovery," "The Walking Dead") and Asia Kate Dillon ("John Wick: Chapter 3," TV's "Billions").
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In the more ludicrous missions, when you’re switching between different characters to use their car’s unique abilities, there’s a hint of what a good Fast & Furious video game could be, but you’re better off just watching one of the movies again and imagining it via that, as it’d be considerably cheaper and vastly more entertaining.Announced for PlayStation 4, Xbox One and Windows PC, team-based vehicular heist game "Fast and Furious Crossroads" has been revealed with a release date of May 22, 2020. With the next movie delayed this was the perfect time to release a Fast & Furious game, but this doesn’t feel like it was rushed to meet a deadline it feels like it wasn’t even finished at the design stage, let alone final development. It had seemed that such days were long behind us, but this is just as bad as all the other Fast & Furious games, if not worse given how it wastes the behind the scenes talent. Weekend Hot Topic, part 2: Scariest moment in a video gameįast & Furious Crossroads is an unwanted reminder of the bad old days of movie tie-ins, when cheaply made games would be thrown out as quickly as possible (or not in this case) in order to make money on name recognition, before word got around that the game was no good. That’s good, it’s one of the things that should set Fast & Furious aside form other racers, but the fact that the racing is so bad means that when you’re driving along an aircraft carrier deck with a giant ball and chain attached to your car, or chasing a crashed space rocket (this really happens), the whole experience becomes just farcical. Instead you’re usually chasing after someone, or trying to escape from them, and yet the game never makes it clear where your rivals are or what you’re supposed to do when you catch up with them.įast & Furious is a very different franchise now to when it began, a cross between a superhero movie and a James Bond film, so a lot of the time you’re not competing in street races but some kind of ludicrous action set piece with tanks and hovercrafts. Most missions have some level of non-linearity to them and although they’re nowhere close to being open world relatively few are just straight point to point races. In order to get any speed going you end up pinballing through most missions, barely in control, and often with no idea where you’re supposed to be going. And while everyone jokes about the movies’ contempt for the laws of physics the game takes this so seriously that all the cars bounce around like a bad Mario Kart clone. No matter what you’re driving, every car seems desperate to go into a drift the second you even think about turning. The most obvious problem, and this is the bit we really don’t understand given Slightly Mad’s pedigree, is that the car handling is terrible. There’s also new characters played by Star Trek: Discovery’s Michael Burnham and Orange is the New Black’s Asia Kate Dillon, which suggests that most of the budget must’ve gone on the casting.
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As you’d expect and demand, the plot doesn’t make a lick of sense, but Peter Stormare is amusingly over-the-top as the bad guy and, unusually for this sort of thing, all the film stars put in a good effort (Vin Diesel is a keen gamer and his own Tigon Studios are also involved). Crossroads features a brand-new story, with the original intention for it to lead into the now delayed Fast & Furious 9.